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Ryan Sue

Creative Technologies

Side Projects

Contributors

Ryan Sue - 3D Modeler, Texturing, Level Design

William Singh - Programming, Game Design, Sound

Sujay Chand - Programming (Mushroom Lagoon VR)

Aldo Visini - VFX, Project Lead (Mushroom Lagoon VR)

SOFTWARE
Unreal Engine 4
blender
zbrush
Maya
Substance Painter

Mushroom Lagoon VR

 

This was Virtual Reality experience developed over 2 days to explore locomotion within VR. We aimed to create a kayaking simulator as this would mean physical space in the real world would not be a limitation.

Silent Presence

 

This is a short interactive horror that was an experiment for level design. We played with a few different elements, recreating an existing house but revamping it with a set of different textures and disturbing creatures.

Xenophobica

 

A personal project where I wanted to experiment with level design. The setting is on an abandoned space ship.

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